Tuesday, October 27, 2009
Reflection: Richard Seymour + Dick Powell: Designing dream machines
Reflection: Yves Behar: Creating objects that tell stories
Tuesday, October 20, 2009
Upcycling
Tuesday, October 6, 2009
Reflection: Annie Leonard: Story of Stuff
Wednesday, September 30, 2009
Monday, September 28, 2009
Postal Present
Monday, September 21, 2009
Reflection - Ross Lovegrove: Organic Design
Tuesday, September 15, 2009
Why I Want To Become A Designer
But throughout the year, I learnt more and more about industrial design, the colours and principles of design and many interesting products that I haven't seen before. Designers weren't my inspiration, it was the innovative products which made me want to be a designer.
I intend to design products to make life much more convenient and entertaining.
Monday, September 14, 2009
Thursday, September 3, 2009
Tuesday, September 1, 2009
Project 1: Product Poster
Tuesday, August 18, 2009
Reflection - Don Norman: Emotional Design
Tuesday, August 11, 2009
Task 2: Good Design - TearLab(TM)
When given the product to research on, I had no idea what The TearLab was. There wasn't any images of the product in the IDEA gallery. So I decided to do my own researches on the internet. There were a few images of the TearLab, however it looked very plain and medical that I knew i wasn't going to be interested in it. I also thought to myself how did that thing win an award?
Monday, August 3, 2009
Reflection - David Kelley: Human-centered Design
The David Kelley: Human-centered Design video informed to me that the advancement of technology revolves around human behaviour. This I found is very true, our lifestyles are spoilt with extravagant technologies because of our inevitable demands in society. David Kelly and his company targets the human needs and wants, by designing great objects for the rich and poor, they hope to provide people with a much better lifestyle.
Him and his team designed a system in a Prada retail store in which the customer feels indulged with attention. The changerooms were especially different to normal ones in high-end fashion stores. These changerooms would allow the customer to have answers brought to them. The frosted glass walls would turn transparent as the customer wishes, computers showing complete information about a clothing and all other accessories in relation to the item.
Spyfish is a submarine tele-presence vehicle that was designed to help people who are less advantaged than others to experience things they cannot. The person is given a choice to stay on the surface while viewing the scene underwater.
The team are also involved in other remote places where technology has not yet emerged that quickly. However they include them into the developing world by designing better basic equipments. ApproTEC is of the projects which designers and students aim to support people living in poverty by designing low-cost manual tools to help them grow crops not only in rainy seasons but also off- seasons.
I learnt that David Kelly's success to designing products is to first analyse the issues affecting people’s behaviour and personalities. Industrial designers should not just aim at one target market, but also to include everyone into this man-machine era.